JavaScript binding for new mesh APIs
[platform/core/uifw/dali-toolkit.git] / plugins / dali-script-v8 / src / actors / actor-wrapper.cpp
index 7b9b158..a462723 100644 (file)
@@ -20,6 +20,7 @@
 
 // EXTERNAL INCLUDES
 #include <dali/public-api/object/type-registry.h>
+#include <dali-toolkit/public-api/controls/control.h>
 
 // INTERNAL INCLUDES
 #include <actors/layer-api.h>
@@ -182,6 +183,9 @@ const ActorFunctions ActorFunctionTable[]=
     // ignore. GetCurrentAnchorPoint()  use Actor.anchorPoint
     // ignore. SetSize() use Actor.size
     // ignore. GetCurrentSize() use Actor.size
+    { "GetNaturalSize",   ActorApi::GetNaturalSize,    ACTOR_API },
+    { "GetWidthForHeight",ActorApi::GetWidthForHeight, ACTOR_API },
+    { "GetHeightForWidth",ActorApi::GetHeightForWidth, ACTOR_API },
     // ignore. SetPosition(....) use Actor.position
     // ignore. SetX, SetY, SetZ,  use Actor.position.x, Actor.position.y, Actor.position.z
     { "TranslateBy",         ActorApi::TranslateBy,              ACTOR_API },
@@ -223,6 +227,11 @@ const ActorFunctions ActorFunctionTable[]=
     { "SetKeyboardFocusable", ActorApi::SetKeyboardFocusable,  ACTOR_API }, //-- should this be a property???
     { "IsKeyboardFocusable" , ActorApi::IsKeyboardFocusable,   ACTOR_API }, //-- should this be a property???
 
+    { "AddRenderer",          ActorApi::AddRenderer,           ACTOR_API },
+    { "GetRendererCount",     ActorApi::GetRendererCount,      ACTOR_API },
+    { "GetRendererAt" ,       ActorApi::GetRendererAt,         ACTOR_API },
+    { "RemoveRenderer" ,      ActorApi::RemoveRenderer,        ACTOR_API },
+
     /**************************************
      * Layer  API (in order of layer.h)
      **************************************/
@@ -256,8 +265,6 @@ const ActorFunctions ActorFunctionTable[]=
     // ignore GetNinePatchBorder use imageActor.border
     { "SetSortModifier",    ImageActorApi::SetSortModifier,   IMAGE_ACTOR_API  },
     { "GetSortModifier",    ImageActorApi::GetSortModifier,   IMAGE_ACTOR_API  },
-    { "SetCullFace",        ImageActorApi::SetCullFace,       IMAGE_ACTOR_API  },
-    { "GetCullFace",        ImageActorApi::GetCullFace,       IMAGE_ACTOR_API  },
     { "SetBlendMode",       ImageActorApi::SetBlendMode,      IMAGE_ACTOR_API  },
     { "GetBlendMode",       ImageActorApi::GetBlendMode,      IMAGE_ACTOR_API  },
     { "SetBlendFunc",       ImageActorApi::SetBlendFunc,      IMAGE_ACTOR_API  },
@@ -318,7 +325,10 @@ ActorWrapper::ActorWrapper( Actor actor,
 v8::Handle<v8::Object> ActorWrapper::WrapActor(v8::Isolate* isolate, Actor actor )
 {
   v8::EscapableHandleScope handleScope( isolate );
-  v8::Local<v8::Object> object = WrapActor( isolate, actor, GetActorType( actor.GetTypeName() ) );
+
+  // Check whether the actor is a Control
+  ActorWrapper::ActorType type = Toolkit::Control::DownCast(actor) ? ACTOR : GetActorType( actor.GetTypeName() );
+  v8::Local<v8::Object> object = WrapActor( isolate, actor, type );
 
   return handleScope.Escape( object );
 }