namespace V8Plugin
{
-namespace TextViewApi
+namespace TextLabelApi
{
/**
* Temporary TextView constructor
void ScreenToLocal( const v8::FunctionCallbackInfo< v8::Value >& args );
void SetKeyboardFocusable( const v8::FunctionCallbackInfo< v8::Value >& args );
void IsKeyboardFocusable( const v8::FunctionCallbackInfo< v8::Value >& args );
+ void GetNaturalSize( const v8::FunctionCallbackInfo< v8::Value >& args );
+ void GetWidthForHeight( const v8::FunctionCallbackInfo<v8::Value>& args );
+ void GetHeightForWidth( const v8::FunctionCallbackInfo<v8::Value>& args );
void TranslateBy( const v8::FunctionCallbackInfo< v8::Value >& args );
void RotateBy( const v8::FunctionCallbackInfo< v8::Value >& args );
void ScaleBy( const v8::FunctionCallbackInfo< v8::Value >& args );
-
- // new function just for JavaScript API, to apply a PathConstraint to an actor
- void ApplyPathConstraint( const v8::FunctionCallbackInfo< v8::Value >& args );
-
- // new function just for JavaScript API, to remove a PathConstraint from an actor
- void RemovePathConstraint( const v8::FunctionCallbackInfo< v8::Value >& args );
+ void AddRenderer( const v8::FunctionCallbackInfo< v8::Value >& args );
+ void GetRendererCount( const v8::FunctionCallbackInfo< v8::Value >& args );
+ void GetRendererAt( const v8::FunctionCallbackInfo< v8::Value >& args );
+ void RemoveRenderer( const v8::FunctionCallbackInfo< v8::Value >& args );
// new function just for JavaScript API, to help developers know what type of actor
// they're dealing with, returns actor name as a string