*
*/
-// INTERNAL INCLUDES
-#include <dali/dali.h>
+// EXTERNAL INCLUDES
+#include <dali/public-api/shader-effects/shader-effect.h>
-namespace Dali DALI_IMPORT_API
+namespace Dali
{
namespace Toolkit
* std::string propertyName = waterEffect.GetPropagationPropertyName( 1 );
* animation.AnimateTo( Property(waterEffect, propertyName), FINAL_RADIUS );
*/
-class WaterEffect : public ShaderEffect
+class DALI_IMPORT_API WaterEffect : public ShaderEffect
{
public:
WaterEffect();
/**
- * Virtual destructor.
+ * @brief Destructor
+ *
+ * This is non-virtual since derived Handle types must not contain data or virtual methods.
*/
- virtual ~WaterEffect();
+ ~WaterEffect();
/**
* Create an initialized WaterEffect.
public: // Not intended for developer use
- WaterEffect( ShaderEffect handle, Internal::WaterEffect* shaderExtension );
+ DALI_INTERNAL WaterEffect( ShaderEffect handle, Internal::WaterEffect* shaderExtension );
};
} // namespace Toolkit