}
DissolveLocalEffect::DissolveLocalEffect()
+: mNumberOfDimples( 1 )
{
}
//Call the Parent copy constructor to add reference to the implementation for this object
DissolveLocalEffect::DissolveLocalEffect( ShaderEffect handle )
-: ShaderEffect( handle )
+: ShaderEffect( handle ),
+ mNumberOfDimples( 1 )
{
}