// EXTERNAL INCLUDES
#include <dali/public-api/shader-effects/shader-effect.h>
-namespace Dali DALI_IMPORT_API
+namespace Dali
{
namespace Toolkit
* BubbleEffect is a custom shader to achieve similar effect of particle system by applying on a specially created MeshActor
* Each bubble is rendered on a patch with two triangles; and each mesh can contain multiple such patches.
*/
-class BubbleEffect : public ShaderEffect
+class DALI_IMPORT_API BubbleEffect : public ShaderEffect
{
public:
private:// Not intended for application developers
- BubbleEffect( ShaderEffect handle );
+ DALI_INTERNAL BubbleEffect( ShaderEffect handle );
private: