static const char* const SIGNAL_MARK;
// Properties
- static const std::string LOWER_BOUND_PROPERTY_NAME; ///< Property, name "lower-bound", type FLOAT
- static const std::string UPPER_BOUND_PROPERTY_NAME; ///< Property, name "upper-bound", type FLOAT
- static const std::string VALUE_PROPERTY_NAME; ///< Property, name "value", type FLOAT
+ static const Property::Index LOWER_BOUND_PROPERTY; ///< Property, name "lower-bound", type FLOAT
+ static const Property::Index UPPER_BOUND_PROPERTY; ///< Property, name "upper-bound", type FLOAT
+ static const Property::Index VALUE_PROPERTY; ///< Property, name "value", type FLOAT
- static const std::string HIT_REGION_PROPERTY_NAME; ///< Property, name "hit-region", type VECTOR2
- static const std::string BACKING_REGION_PROPERTY_NAME; ///< Property, name "backing-region", type VECTOR2
- static const std::string HANDLE_REGION_PROPERTY_NAME; ///< Property, name "handle-region", type VECTOR2
+ static const Property::Index HIT_REGION_PROPERTY; ///< Property, name "hit-region", type VECTOR2
+ static const Property::Index BACKING_REGION_PROPERTY; ///< Property, name "backing-region", type VECTOR2
+ static const Property::Index HANDLE_REGION_PROPERTY; ///< Property, name "handle-region", type VECTOR2
- static const std::string BACKING_IMAGE_NAME_PROPERTY_NAME; ///< Property, name "backing-image-name", type std::string
- static const std::string HANDLE_IMAGE_NAME_PROPERTY_NAME; ///< Property, name "handle-image-name", type std::string
- static const std::string PROGRESS_IMAGE_NAME_PROPERTY_NAME; ///< Property, name "progress-image-name", type std::string
- static const std::string POPUP_IMAGE_NAME_PROPERTY_NAME; ///< Property, name "popup-image-name", type std::string
- static const std::string POPUP_ARROW_IMAGE_NAME_PROPERTY_NAME; ///< Property, name "popup-arrow-image-name", type std::string
+ static const Property::Index BACKING_IMAGE_NAME_PROPERTY; ///< Property, name "backing-image-name", type STRING
+ static const Property::Index HANDLE_IMAGE_NAME_PROPERTY; ///< Property, name "handle-image-name", type STRING
+ static const Property::Index PROGRESS_IMAGE_NAME_PROPERTY; ///< Property, name "progress-image-name", type STRING
+ static const Property::Index POPUP_IMAGE_NAME_PROPERTY; ///< Property, name "popup-image-name", type STRING
+ static const Property::Index POPUP_ARROW_IMAGE_NAME_PROPERTY; ///< Property, name "popup-arrow-image-name", type STRING
- static const std::string BACKING_SCALE9_BORDER_PROPERTY_NAME; ///< Property, name "backing-scale9-border", type VECTOR4
- static const std::string PROGRESS_SCALE9_BORDER_PROPERTY_NAME; ///< Property, name "progress-scale9-border", type VECTOR4
- static const std::string POPUP_SCALE9_BORDER_PROPERTY_NAME; ///< Property, name "popup-scale9-border", type VECTOR4
+ static const Property::Index DISABLE_COLOR_PROPERTY; ///< Property, name "disable-color", type VECTOR4
+ static const Property::Index POPUP_TEXT_COLOR_PROPERTY; ///< Property, name "popup-text-color", type VECTOR4
- static const std::string DISABLE_COLOR_PROPERTY_NAME; ///< Property, name "disable-color", type VECTOR4
- static const std::string POPUP_TEXT_COLOR_PROPERTY_NAME; ///< Property, name "popup-text-color", type VECTOR4
+ static const Property::Index VALUE_PRECISION_PROPERTY; ///< Property, name "value-precision", type INT
- static const std::string VALUE_PRECISION_PROPERTY_NAME; ///< Property, name "value-precision", type INT
+ static const Property::Index SHOW_POPUP_PROPERTY; ///< Property, name "show-popup", type BOOLEAN
+ static const Property::Index SHOW_VALUE_PROPERTY; ///< Property, name "show-value", type BOOLEAN
- static const std::string SHOW_POPUP_PROPERTY_NAME; ///< Property, name "show-popup", type BOOLEAN
- static const std::string SHOW_VALUE_PROPERTY_NAME; ///< Property, name "show-value", type BOOLEAN
+ static const Property::Index ENABLED_PROPERTY; ///< Property, name "enabled", type BOOLEAN
- static const std::string ENABLED_PROPERTY_NAME; ///< Property, name "enabled", type BOOLEAN
-
- static const std::string MARKS_PROPERTY_NAME; ///< Property, name "marks", type Property::Array<float>
- static const std::string SNAP_TO_MARKS_PROPERTY_NAME; ///< Property, name "snap-to-marks", type BOOLEAN
- static const std::string MARK_TOLERANCE_PROPERTY_NAME; ///< Property, name "mark-tolerance", type FLOAT
+ static const Property::Index MARKS_PROPERTY; ///< Property, name "marks", type Property::Array<float>
+ static const Property::Index SNAP_TO_MARKS_PROPERTY; ///< Property, name "snap-to-marks", type BOOLEAN
+ static const Property::Index MARK_TOLERANCE_PROPERTY; ///< Property, name "mark-tolerance", type FLOAT
public: