// Signals
// Value changed
- typedef SignalV2< bool ( Slider, float ) > ValueChangedSignalType;
- typedef SignalV2< bool ( Slider, int ) > MarkSignalType;
+ typedef Signal< bool ( Slider, float ) > ValueChangedSignalType;
+ typedef Signal< bool ( Slider, int ) > MarkSignalType;
/**
* Signal emitted when the slider value changes