public: //Signal
- typedef SignalV2< void( NavigationControl, Page ) > ItemPushedSignalV2;
- typedef SignalV2< void( NavigationControl, Page ) > ItemPoppedSignalV2;
+ typedef Signal< void( NavigationControl, Page ) > ItemPushedSignalType;
+ typedef Signal< void( NavigationControl, Page ) > ItemPoppedSignalType;
/**
* Signal emitted right after a new item is pushed into the navigation stack.
* @endcode
* @return The signal to connect to.
*/
- ItemPushedSignalV2& ItemPushedSignal();
+ ItemPushedSignalType& ItemPushedSignal();
/**
* Signal emitted right after an item is popped out from the navigation stack.
* The app can use this signal and check the poppedItem to be uninitialized to know the app window should be lower
* @return The signal to connect to.
*/
- ItemPoppedSignalV2& ItemPoppedSignal();
+ ItemPoppedSignalType& ItemPoppedSignal();