// INTERNAL INCLUDES
#include <dali-toolkit/public-api/controls/control.h>
-namespace Dali DALI_IMPORT_API
+namespace Dali
{
namespace Toolkit
*
* This is done by applying BubbleEffect to multiple specifically created meshActors.
*/
-class BubbleEmitter : public Control
+class DALI_IMPORT_API BubbleEmitter : public Control
{
public:
*
* @param[in] internal A pointer to the internal CustomActor.
*/
- DALI_INTERNAL BubbleEmitter(Dali::Internal::CustomActor* internal);
+ explicit DALI_INTERNAL BubbleEmitter(Dali::Internal::CustomActor* internal);
};
} // namespace Toolkit