projects
/
platform
/
core
/
uifw
/
dali-toolkit.git
/ blobdiff
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
raw
| inline |
side by side
Updated shader source to set precision explicitly
[platform/core/uifw/dali-toolkit.git]
/
optional
/
dali-toolkit
/
internal
/
filters
/
blur-two-pass-filter.cpp
diff --git
a/optional/dali-toolkit/internal/filters/blur-two-pass-filter.cpp
b/optional/dali-toolkit/internal/filters/blur-two-pass-filter.cpp
index
b9cd038
..
6544046
100644
(file)
--- a/
optional/dali-toolkit/internal/filters/blur-two-pass-filter.cpp
+++ b/
optional/dali-toolkit/internal/filters/blur-two-pass-filter.cpp
@@
-60,6
+60,7
@@
const float ARBITRARY_FIELD_OF_VIEW = Math::PI / 4.0f;
const char* BLUR_TWO_PASS_FRAGMENT_SOURCE =
{
+ "precision highp float;\n"
"uniform vec2 uSampleOffsets[NUM_SAMPLES];\n"
"uniform float uSampleWeights[NUM_SAMPLES];\n"
"void main()\n"