*
*/
-#include <dali/dali.h>
+// EXTERNAL INCLUDES
+#include <dali/public-api/common/map-wrapper.h>
// INTERNAL INCLUDES
#include <dali-toolkit/public-api/controls/control-impl.h>
* ToolBar is a control to create a tool bar.
* @see Dali::Toolkit::ToolBar for more details.
*/
-class ToolBar : public ControlImpl
+class ToolBar : public Control
{
public:
*/
void RemoveControl( Dali::Actor control );
-private: // From ControlImpl
+private: // From Control
/**
* @copydoc Toolkit::Control::OnInitialize()
* Adds a control using some default values (the control uses 10% of the tool bar space and is placed on the left group).
* @param child The control to be added.
*
- * @see Toolkit::ControlImpl::OnControlChildAdd()
+ * @see Control::OnControlChildAdd()
*/
virtual void OnControlChildAdd(Actor& child);
*/
virtual void OnRelaidOut( Vector2 size, ActorSizeContainer& container );
+ /**
+ *
+ * @copydoc Toolkit::Control::OnControlSizeSet( const Vector3& targetSize )
+ */
+ virtual void OnControlSizeSet( const Vector3& targetSize );
+
private:
/**
*/
float mRightRelativeSpace; ///< Relative space between center and right groups of controls.
float mAccumulatedRelativeSpace; ///< Stores the total percentage space used by controls.
bool mInitializing; ///< Allows the use of Actor's API to add controls.
+ Vector3 mToolBarSize; ///< The size of tool bar
+ Actor mBackground; ///< The background of the tool bar
std::map<Actor/*control*/,Toolkit::Alignment> mControls; ///< Stores a relationship between controls and their alignments used to place them inside the table view.
};