} // namespace
ShadowView::ShadowView( float downsampleWidthScale, float downsampleHeightScale )
-: ControlImpl( false ), // doesn't require touch events
+: Control( false ), // doesn't require touch events
mChildrenRoot(Actor::New()),
mCachedShadowColor(DEFAULT_SHADOW_COLOR),
mCachedBackgroundColor(DEFAULT_SHADOW_COLOR.r, DEFAULT_SHADOW_COLOR.g, DEFAULT_SHADOW_COLOR.b, 0.0f),