* NavigationControl implements a controller than manages the navigation of hierarchical contents.
* @see Dali::Toolkit::NavigationControl for more details.
*/
-class NavigationControl : public ControlImpl
+class NavigationControl : public Control
{
public:
*/
Toolkit::NavigationControl::ItemPoppedSignalV2& ItemPoppedSignal();
-private: // override functions from ControlImpl
+private: // override functions from Control
/**
- * @copydoc Toolkit::ControlImpl::OnInitialize()
+ * @copydoc Control::OnInitialize()
*/
virtual void OnInitialize();
/**
- * From ControlImpl; called after a child has been added to the owning actor.
+ * From Control; called after a child has been added to the owning actor.
* @param[in] child The child which has been added.
*/
virtual void OnControlChildAdd( Actor& child );
/**
- * @copydoc Toolkit::ControlImple::OnStageConnection()
+ * @copydoc Control::OnStageConnection()
*/
virtual void OnStageConnection();
/**
- * @copydoc Toolkit::ControlImpl::OnRelaidOut()
+ * @copydoc Control::OnRelaidOut()
*/
virtual void OnRelaidOut( Vector2 size, ActorSizeContainer& container );
/**
- * @copydoc Toolkit::ControlImpl::OnControlSizeSet
+ * @copydoc Control::OnControlSizeSet
*/
virtual void OnControlSizeSet( const Vector3& size );
/**
- * @copydoc Toolkit::ControlImpl::OnKeyEvent()
+ * @copydoc Control::OnKeyEvent()
*/
virtual bool OnKeyEvent( const KeyEvent& event );