Remove Constraints from Cluster,ToolBar,View & ImageView
[platform/core/uifw/dali-toolkit.git] / optional / dali-toolkit / internal / controls / image-view / image-view-impl.cpp
index 2601644..7cb6cb4 100644 (file)
  *
  */
 
+// CLASS HEADER
 #include <dali-toolkit/internal/controls/image-view/image-view-impl.h>
+
+// EXTERNAL INCLUDES
+#include <dali/public-api/animation/constraints.h>
+#include <dali/public-api/object/type-registry.h>
+
+// INTERNAL INCLUDES
 #include <dali-toolkit/public-api/shader-effects/distance-field-effect.h>
 
 using namespace Dali;
@@ -87,7 +94,8 @@ Dali::Toolkit::ImageView ImageView::New()
 }
 
 ImageView::ImageView()
-: Control( ControlBehaviour( REQUIRES_TOUCH_EVENTS | REQUIRES_STYLE_CHANGE_SIGNALS ) )
+: Control( ControlBehaviour( REQUIRES_TOUCH_EVENTS | REQUIRES_STYLE_CHANGE_SIGNALS ) ),
+  mPropertyDetail( Property::INVALID_INDEX )
 {
 }
 
@@ -101,7 +109,6 @@ void ImageView::Initialize()
   Image emptyImage;
   mImageActor = ImageActor::New( emptyImage );
   self.Add( mImageActor );
-  mImageActor.ApplyConstraint( Constraint::New<Vector3>( Actor::SIZE, ParentSource( Actor::SIZE ), EqualToConstraint() ) );
   mImageActor.SetParentOrigin( ParentOrigin::CENTER );
 }
 
@@ -110,6 +117,11 @@ ImageView::~ImageView()
 
 }
 
+void ImageView::OnControlSizeSet( const Vector3& targetSize )
+{
+  mImageActor.SetSize( targetSize );
+}
+
 void ImageView::SetImage(const std::string& filename, ImageType type, float min, float max)
 {
   switch(type)