-//
-// Copyright (c) 2014 Samsung Electronics Co., Ltd.
-//
-// Licensed under the Flora License, Version 1.0 (the License);
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://floralicense.org/license/
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an AS IS BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-//
+/*
+ * Copyright (c) 2014 Samsung Electronics Co., Ltd.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
// CLASS HEADER
#include "gaussian-blur-view-impl.h"
// EXTERNAL INCLUDES
#include <sstream>
#include <iomanip>
+#include <dali/public-api/animation/constraints.h>
+#include <dali/public-api/common/stage.h>
+#include <dali/public-api/object/type-registry.h>
+#include <dali/public-api/render-tasks/render-task-list.h>
+#include <dali/integration-api/debug.h>
// INTERNAL INCLUDES
#include <dali-toolkit/public-api/controls/gaussian-blur-view/gaussian-blur-view.h>
-#include <dali/integration-api/debug.h>
-
// TODO:
// pixel format / size - set from JSON
// aspect ratio property needs to be able to be constrained also for cameras, not possible currently. Therefore changing aspect ratio of GaussianBlurView won't currently work
const float ARBITRARY_FIELD_OF_VIEW = Math::PI / 4.0f;
const char* const GAUSSIAN_BLUR_FRAGMENT_SOURCE =
- "uniform vec2 uSampleOffsets[NUM_SAMPLES];\n"
- "uniform float uSampleWeights[NUM_SAMPLES];\n"
+ "uniform mediump vec2 uSampleOffsets[NUM_SAMPLES];\n"
+ "uniform mediump float uSampleWeights[NUM_SAMPLES];\n"
"void main()\n"
"{\n"
GaussianBlurView::GaussianBlurView()
- : ControlImpl( false ) // doesn't require touch events
+ : Control( CONTROL_BEHAVIOUR_NONE )
, mNumSamples(GAUSSIAN_BLUR_VIEW_DEFAULT_NUM_SAMPLES)
-
+ , mBlurBellCurveWidth( 0.001f )
, mPixelFormat(GAUSSIAN_BLUR_VIEW_DEFAULT_RENDER_TARGET_PIXEL_FORMAT)
, mDownsampleWidthScale(GAUSSIAN_BLUR_VIEW_DEFAULT_DOWNSAMPLE_WIDTH_SCALE)
, mDownsampleHeightScale(GAUSSIAN_BLUR_VIEW_DEFAULT_DOWNSAMPLE_HEIGHT_SCALE)
, mDownsampledWidth( 0.0f )
, mDownsampledHeight( 0.0f )
, mBlurUserImage( false )
+ , mRenderOnce( false )
, mBackgroundColor( Color::BLACK )
, mTargetSize(Vector2::ZERO)
, mLastSize(Vector2::ZERO)
GaussianBlurView::GaussianBlurView( const unsigned int numSamples, const float blurBellCurveWidth, const Pixel::Format renderTargetPixelFormat,
const float downsampleWidthScale, const float downsampleHeightScale,
bool blurUserImage)
- : ControlImpl( false ) // doesn't require touch events
+ : Control( CONTROL_BEHAVIOUR_NONE )
, mNumSamples(numSamples)
+ , mBlurBellCurveWidth( 0.001f )
, mPixelFormat(renderTargetPixelFormat)
, mDownsampleWidthScale(downsampleWidthScale)
, mDownsampleHeightScale(downsampleHeightScale)
, mDownsampledWidth( 0.0f )
, mDownsampledHeight( 0.0f )
, mBlurUserImage( blurUserImage )
+ , mRenderOnce( false )
, mBackgroundColor( Color::BLACK )
, mTargetSize(Vector2::ZERO)
, mLastSize(Vector2::ZERO)