// Animate the mesh actor
var animation = new dali.Animation(5);
- var animOptions = { alpha:"linear", delay:0, duration:5};
+ var animOptions = { alpha:dali.ALPHA_FUNCTION_LINEAR, delay:0, duration:5};
var rotation = new dali.Rotation(360,0,0,1);
animation.animateBy( meshActor, "orientation", rotation, animOptions );
animation.setLooping(true);