var polyhedraVertexDataArray = new Float32Array(polyhedraVertexData.length);
polyhedraVertexDataArray.set(polyhedraVertexData, 0);
- var polyhedraVertices = new dali.PropertyBuffer(polyhedraVertexFormat, numSides);
- polyhedraVertices.setData(polyhedraVertexDataArray);
+ var polyhedraVertices = new dali.PropertyBuffer(polyhedraVertexFormat);
+ polyhedraVertices.setData(polyhedraVertexDataArray, numSides);
// Create geometry
var geometry = new dali.Geometry();
// Animate the mesh actor
var animation = new dali.Animation(5);
- var animOptions = { alpha:"linear", delay:0, duration:5};
+ var animOptions = { alpha:dali.ALPHA_FUNCTION_LINEAR, delay:0, duration:5};
var rotation = new dali.Rotation(360,0,0,1);
animation.animateBy( meshActor, "orientation", rotation, animOptions );
animation.setLooping(true);