{
// We should create the actor here that represents our item based on the itemId given.
- // Here we'll create an ImageActor which uses the the itemId to parse the image in a particular directory.
+ // Here we'll create an ImageView which uses the the itemId to parse the image in a particular directory.
std::ostringstream imageName;
imageName << "my-image-folder/" << itemId << ".png"; // If item was 10, then this would result in my-image-folder/10.png
- Dali::ResourceImage image = Dali::ResourceImage::New( imageName.str() );
- // Create an Image Actor from the image and return
- return Dali::ImageActor::New( image );
+ // Create the Image View from the image and return
+ return Dali::Toolkit::ImageView::New( imageName.str() );
}
};
~~~
Dali::Stage::GetCurrent().Add( itemView );
~~~
+## Actions
+The item-view provides an action to stop the scroll animation if desired.
+
+~~~{.cpp}
+Property::Map attributes;
+itemView.DoAction( "stopScrolling", attributes );
+~~~
+
+
*/
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