For C++ API see Dali::Actor::TouchSignal() and Dali::Actor::HoveredSignal() for more details.
-For JavaScript use actor.connect( "touch", myCallback ) and actor.connect("hovered", myCallback );
-
### Hit Testing Rules Summary:
- An actor is only hittable if the actor's touch signal has a connection.
- If the consumed actor on touch-down is not the same as the consumed actor on touch-up, then
touch signals are also emitted from the touch-down actor with an "Interrupted" state.
-@class MultiTouch
*/