- * The Dali::Animation class provides several RotateTo methods that
- * use \ref Dali::Quaternion "Quaternions" directly. The other
- * RotateTo methods are specified using Axis+Angle, and these convert
- * to Quaternion internally. You will only need to use the quaternion
- * based methods when you are doing something more complex than
- * initialising with Axis+Angle, such as applying several rotations
- * together.
+ * The Dali::Animation class provides several AnimateTo methods that
+ * use \ref Dali::Quaternion "Quaternions" directly to change the orientation.
+ *