Fixed TextLabel color
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / public-api / text / rendering / basic / text-basic-renderer.cpp
index bde47cf..702eddb 100644 (file)
@@ -295,6 +295,7 @@ RenderableActor BasicRenderer::Render( Text::ViewInterface& view )
 
     MeshActor actor = MeshActor::New( mImpl->CreateMesh( glyphs, positions, atlas ) );
     actor.SetParentOrigin( ParentOrigin::TOP_LEFT );
+    actor.SetColorMode( USE_OWN_MULTIPLY_PARENT_COLOR );
     actor.SetAffectedByLighting( false );
 
     ShaderEffect shader = BasicShader::New();