namespace Text
{
-void SetBidirectionalInfo( LogicalModel& model )
+void SetBidirectionalInfo( const Vector<Character>& text,
+ const Vector<LineBreakInfo>& lineBreakInfo,
+ Vector<BidirectionalParagraphInfoRun>& bidirectionalInfo )
{
}
-void ReorderLines( LogicalModel& logicalModel,
- const VisualModel& visualModel )
+void ReorderLines( const Vector<BidirectionalParagraphInfoRun>& bidirectionalInfo,
+ const Vector<CharacterRun>& lineRuns,
+ Vector<BidirectionalLineInfoRun>& lineInfoRuns )
{
}