Alpha function changes
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / public-api / shader-effects / soft-button-effect.h
index 7404066..2464aa0 100644 (file)
@@ -40,12 +40,12 @@ namespace Toolkit
  * ImageActor imageActor = ImageActor::New( ... );\n
  * imageActor.SetShaderEffect( softButtonEffect );
  *
- * // animate a button push, using e.g. AlphaFunctions::Bounce. With these values the button pushes in and pops out slightly at the end\n
+ * // animate a button push, using e.g. AlphaFunction::BOUNCE. With these values the button pushes in and pops out slightly at the end\n
  * Animation animation = Animation::New( ... );\n
- * animation.AnimateTo( Property(softButtonEffect, softButtonEffect.GetLightingIndentationAmountPropertyName()), 0.25f, AlphaFunctions::Bounce, ... );\n
- * animation.AnimateTo( Property(softButtonEffect, softButtonEffect.GetLightingIndentationAmountPropertyName()), -0.05f, AlphaFunctions::Bounce, ... );\n
- * animation.AnimateTo( Property(softButtonEffect, softButtonEffect.GetTextureDistortionAmountPropertyName()), 0.25f, AlphaFunctions::Bounce, ... );\n
- * animation.AnimateTo( Property(softButtonEffect, softButtonEffect.GetTextureDistortionAmountPropertyName()), -0.05f, AlphaFunctions::Bounce, ... );\n
+ * animation.AnimateTo( Property(softButtonEffect, softButtonEffect.GetLightingIndentationAmountPropertyName()), 0.25f, AlphaFunction::BOUNCE, ... );\n
+ * animation.AnimateTo( Property(softButtonEffect, softButtonEffect.GetLightingIndentationAmountPropertyName()), -0.05f, AlphaFunction::BOUNCE, ... );\n
+ * animation.AnimateTo( Property(softButtonEffect, softButtonEffect.GetTextureDistortionAmountPropertyName()), 0.25f, AlphaFunction::BOUNCE, ... );\n
+ * animation.AnimateTo( Property(softButtonEffect, softButtonEffect.GetTextureDistortionAmountPropertyName()), -0.05f, AlphaFunction::BOUNCE, ... );\n
  * animation.Play();\n
  *
  */