*/
// EXTERNAL INCLUDES
-#include <dali/public-api/actors/renderable-actor.h>
+#include <dali/public-api/actors/image-actor.h>
#include <dali/public-api/shader-effects/shader-effect.h>
namespace Dali
* @param renderable actor to apply the effect to
* @return A handle to a newly allocated Dali resource.
*/
- static MotionStretchEffect Apply( RenderableActor renderable );
+ static MotionStretchEffect Apply( ImageActor renderable );
/**
* Set geometry stretch factor property. This scales the amount the geometry