* in four directions (i.e. Left, Right, Up and Down). It also draws a
* highlight for the focused actor and emits a signal when the focus
* is changed.
+ *
+ * Signals
+ * | %Signal Name | Method |
+ * |----------------------------------|------------------------------------|
+ * | keyboard-pre-focus-change | @ref PreFocusChangeSignal() |
+ * | keyboard-focus-changed | @ref FocusChangedSignal() |
+ * | keyboard-focus-group-changed | @ref FocusGroupChangedSignal() |
+ * | keyboard-focused-actor-activated | @ref FocusedActorActivatedSignal() |
*/
class DALI_IMPORT_API KeyboardFocusManager : public BaseHandle
{
-public:
- //Signal Names
- static const char* const SIGNAL_PRE_FOCUS_CHANGE; ///< name "keyboard-pre-focus-change"
- static const char* const SIGNAL_FOCUS_CHANGED; ///< name "keyboard-focus-changed"
- static const char* const SIGNAL_FOCUS_GROUP_CHANGED; ///< name "keyboard-focus-group-changed"
- static const char* const SIGNAL_FOCUSED_ACTOR_ACTIVATED; ///< name "keyboard-focused-actor-activated"
public: