* mView.SetBackground( backgroundImageActor );
*
* // Connects the orientation signal with the View::OrientationChanged method.
- * application.GetOrientation().ChangedSignal().Connect( &view, &Toolkit::View::OrientationChanged );
+ * application.GetWindow().GetOrientation().ChangedSignal().Connect( &view, &Toolkit::View::OrientationChanged );
*
* // Create a content layer.
* Layer contentLayer = Layer::New();