// Signal
typedef Signal< void (VideoView&) > VideoViewSignalType; ///< Video playback finished signal type @ SINCE_1_1.38
+public:
+
/**
* @brief Enumeration for the start and end property ranges for this control.
* @SINCE_1_0.0
/**
* @brief name "video", video file url as string type or Property::Map.
* @SINCE_1_1.38
+ * @REMARK_INTERNET
+ * @REMARK_STORAGE
*/
VIDEO = PROPERTY_START_INDEX,
* @brief name "volume", left and right volume scalar as float type, Property::Map with two values ( "left" and "right" ).
* @SINCE_1_1.38
*/
- VOLUME
+ VOLUME,
+
+ /**
+ * @brief name "underlay", Video rendering by underlay, true or false
+ * This shows video composited underneath the window by the system. This means it may ignore rotation of the video-view
+ * If false, video-view shows decoded frame images sequentially.
+ * If Platform or video plugin doesn't support decoded frame images, this should always be true.
+ * @SINCE_1_2.62
+ * @REMARK_RAWVIDEO
+ */
+ UNDERLAY
};
};
*/
~VideoView();
- /*
+ /**
* @brief Copy constructor.
*
* @SINCE_1_1.38