return GetImpl(*this).IsGrabHandleEnabled();
}
-void TextInput::EnableSelectionHandleFlip( bool toggle )
-{
- GetImpl(*this).EnableSelectionHandleFlip( toggle );
-}
-
-bool TextInput::IsSelectionHandleFlipEnabled()
-{
- return GetImpl(*this).IsSelectionHandleFlipEnabled();
-}
-
-void TextInput::SetSelectionHandleFlipMargin( const Vector4& border )
-{
- GetImpl(*this).SetSelectionHandleFlipMargin( border );
-}
-
void TextInput::SetBoundingRectangle( const Rect<float>& boundingOriginAndSize )
{
GetImpl(*this).SetBoundingRectangle( boundingOriginAndSize );
return GetImpl(*this).GetBoundingRectangle();
}
-const Vector4& TextInput::GetSelectionHandleFlipMargin()
-{
- return GetImpl(*this).GetSelectionHandleFlipMargin();
-}
-
void TextInput::SetActiveStyle( const TextStyle& style, const TextStyle::Mask mask )
{
GetImpl(*this).SetActiveStyle(style,mask);
return GetImpl(*this).InputTextExceedBoundariesSignal();
}
+void TextInput::SetMarkupProcessingEnabled( bool enable )
+{
+ return GetImpl( *this ).SetMarkupProcessingEnabled( enable );
+}
+
+bool TextInput::IsMarkupProcessingEnabled() const
+{
+ return GetImpl( *this ).IsMarkupProcessingEnabled();
+}
+
+
TextInput::TextInput( Dali::Internal::CustomActor* internal )
: Control( internal )
{