TextField property updates
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / public-api / controls / text-controls / text-field.h
index 1ce8b7a..8eac8f7 100644 (file)
@@ -20,7 +20,6 @@
 
 // INTERNAL INCLUDES
 #include <dali-toolkit/public-api/controls/control.h>
-#include <dali-toolkit/public-api/text/rendering/text-renderer.h>
 
 namespace Dali
 {
@@ -40,25 +39,62 @@ class DALI_IMPORT_API TextField : public Control
 {
 public:
 
-  // Property indices
-  static const Property::Index PROPERTY_PLACEHOLDER_TEXT;       ///< name "placeholder-text",       type STRING
-  static const Property::Index PROPERTY_TEXT;                   ///< name "text",                   type STRING
-  static const Property::Index PROPERTY_CURSOR_IMAGE;           ///< name "cursor-image",           type STRING
-  static const Property::Index PROPERTY_PRIMARY_CURSOR_COLOR;   ///< name "primary-cursor-color",   type VECTOR4
-  static const Property::Index PROPERTY_SECONDARY_CURSOR_COLOR; ///< name "secondary-cursor-color", type VECTOR4
-  static const Property::Index PROPERTY_ENABLE_CURSOR_BLINK;    ///< name "enable-cursor-blink",    type BOOLEAN
-  static const Property::Index PROPERTY_CURSOR_BLINK_INTERVAL;  ///< name "cursor-blink-interval",  type FLOAT
-  static const Property::Index PROPERTY_CURSOR_BLINK_DURATION;  ///< name "cursor-blink-duration",  type FLOAT
-
-  // Property names
-  static const std::string PLACEHOLDER_TEXT_PROPERTY_NAME;       ///< Property, name "placeholder-text",       type STRING
-  static const std::string TEXT_PROPERTY_NAME;                   ///< Property, name "text",                   type STRING
-  static const std::string CURSOR_IMAGE_PROPERTY_NAME;           ///< Property, name "cursor-image",           type STRING
-  static const std::string PRIMARY_CURSOR_COLOR_PROPERTY_NAME;   ///< Property, name "primary-cursor-color",   type VECTOR4
-  static const std::string SECONDARY_CURSOR_COLOR_PROPERTY_NAME; ///< Property, name "secondary-cursor-color", type VECTOR4
-  static const std::string ENABLE_CURSOR_BLINK_PROPERTY_NAME;    ///< Property, name "enable-cursor-blink",    type BOOLEAN
-  static const std::string CURSOR_BLINK_INTERVAL_PROPERTY_NAME;  ///< Property, name "cursor-blink-interval",  type FLOAT
-  static const std::string CURSOR_BLINK_DURATION_PROPERTY_NAME;  ///< Property, name "cursor-blink-duration",  type FLOAT
+  /**
+   * @brief The start and end property ranges for this control.
+   */
+  enum PropertyRange
+  {
+    PROPERTY_START_INDEX = Control::CONTROL_PROPERTY_END_INDEX + 1,
+    PROPERTY_END_INDEX =   PROPERTY_START_INDEX + 1000              ///< Reserve property indices
+  };
+
+  /**
+   * @brief An enumeration of properties belonging to the TextLabel class.
+   */
+  struct Property
+  {
+    enum
+    {
+      RENDERING_BACKEND = PROPERTY_START_INDEX, ///< name "rendering-backend",                   The type or rendering e.g. bitmap-based,                                  type INT
+      PLACEHOLDER_TEXT,                         ///< name "placeholder-text",                    The text to display when the TextField is empty,                          type STRING
+      TEXT,                                     ///< name "text",                                The text to display in UTF-8 format,                                      type STRING
+      FONT_FAMILY,                              ///< name "font-family",                         The requested font family,                                                type STRING
+      FONT_STYLE,                               ///< name "font-style",                          The requested font style e.g. Regular/Italic,                             type STRING
+      POINT_SIZE,                               ///< name "point-size",                          The size of font in points,                                               type FLOAT
+      EXCEED_POLICY,                            ///< name "exceed-policy"                        Specifies how the text is truncated when it does not fit,                 type INT
+      HORIZONTAL_ALIGNMENT,                     ///< name "horizontal-alignment",                The line horizontal alignment,                                            type STRING,  values "BEGIN", "CENTER", "END"
+      VERTICAL_ALIGNMENT,                       ///< name "vertical-alignment",                  The line vertical alignment,                                              type STRING,  values   "TOP",   "CENTER",   "BOTTOM"
+      TEXT_COLOR,                               ///< name "text-color",                          The text color,                                                           type VECTOR4
+      SHADOW_OFFSET,                            ///< name "shadow-offset",                       The drop shadow offset 0 indicates no shadow,                             type VECTOR2
+      SHADOW_COLOR,                             ///< name "shadow-color",                        The color of a drop shadow,                                               type VECTOR4
+      PRIMARY_CURSOR_COLOR,                     ///< name "primary-cursor-color",                The color to apply to the primary cursor,                                 type VECTOR4
+      SECONDARY_CURSOR_COLOR,                   ///< name "secondary-cursor-color",              The color to apply to the secondary cursor,                               type VECTOR4
+      ENABLE_CURSOR_BLINK,                      ///< name "enable-cursor-blink",                 Whether the cursor should blink or not,                                   type BOOLEAN
+      CURSOR_BLINK_INTERVAL,                    ///< name "cursor-blink-interval",               The time interval in seconds between cursor on/off states,                type FLOAT
+      CURSOR_BLINK_DURATION,                    ///< name "cursor-blink-duration",               The cursor will stop blinking after this number of seconds (if non-zero), type FLOAT
+      GRAB_HANDLE_IMAGE,                        ///< name "grab-handle-image",                   The image to display for the grab handle,                                 type STRING
+      GRAB_HANDLE_PRESSED_IMAGE,                ///< name "grab-handle-pressed-image",           The image to display when the grab handle is pressed,                     type STRING
+      SCROLL_THRESHOLD,                         ///< name "scroll-threshold"                     Scrolling will occur if the cursor is this close to the control border,   type FLOAT
+      SCROLL_SPEED,                             ///< name "scroll-speed"                         The scroll speed in pixels per second,                                    type FLOAT
+      SELECTION_HANDLE_IMAGE_LEFT,              ///< name "selection-handle-image-left",         The image to display for the left selection handle,                       type STRING
+      SELECTION_HANDLE_IMAGE_RIGHT,             ///< name "selection-handle-image-right",        The image to display for the right selection handle,                      type STRING
+      SELECTION_HANDLE_PRESSED_IMAGE_LEFT,      ///< name "selection-handle-pressed-image-left"  The image to display when the left selection handle is pressed,           type STRING
+      SELECTION_HANDLE_PRESSED_IMAGE_RIGHT,     ///< name "selection-handle-pressed-image-right" The image to display when the right selection handle is pressed,          type STRING
+      SELECTION_HIGHLIGHT_COLOR,                ///< name "selection-highlight-color"            The color of the selection highlight,                                     type VECTOR4
+      DECORATION_BOUNDING_BOX                   ///< name "decoration-bounding-box",             The decorations (handles etc) will positioned within this area on-screen, type RECTANGLE
+    };
+  };
+
+  /**
+   * @brief Specifies how the text is truncated when it does not fit
+   *
+   * The default value is \e EXCEED_POLICY_CLIP.
+   */
+  enum ExceedPolicy
+  {
+    EXCEED_POLICY_ORIGINAL,        ///< The text will be display at original size, and may exceed the TextField boundary.
+    EXCEED_POLICY_CLIP             ///< The end of text will be clipped to fit within the TextField.
+  };
 
   /**
    * Create the TextField control.
@@ -104,13 +140,6 @@ public:
    */
   static TextField DownCast( BaseHandle handle );
 
-  /**
-   * @brief Set the rendering back-end used by the TextField.
-   *
-   * @param[in] renderer The text renderer to use.
-   */
-  void SetRenderer( Text::RendererPtr renderer );
-
 public: // Not intended for application developers
 
   /**