+ struct Property
+ {
+ enum
+ {
+ // Event side properties
+ OVERSHOOT_EFFECT_COLOR = PROPERTY_START_INDEX, ///< Property, name "overshoot-effect-color", @see SetOvershootEffectColor(), type Vector4
+ OVERSHOOT_ANIMATION_SPEED, ///< Property, name "overshoot-animation-speed", @see SetOvershootAnimationSpeed(), type float
+
+ // Animatable properties
+ SCROLL_RELATIVE_POSITION = ANIMATABLE_PROPERTY_START_INDEX, ///< Property, name "scroll-relative-position", type Vector2
+ SCROLL_POSITION_MIN, ///< Property, name "scroll-position-min", type Vector2
+ SCROLL_POSITION_MIN_X, ///< Property, name "scroll-position-min-x", type float
+ SCROLL_POSITION_MIN_Y, ///< Property, name "scroll-position-min-y", type float
+ SCROLL_POSITION_MAX, ///< Property, name "scroll-position-max", type Vector2
+ SCROLL_POSITION_MAX_X, ///< Property, name "scroll-position-max-x", type float
+ SCROLL_POSITION_MAX_Y, ///< Property, name "scroll-position-max-y", type float
+ CAN_SCROLL_VERTICAL, ///< Property, name "can-scroll-vertical", type bool
+ CAN_SCROLL_HORIZONTAL ///< Property, name "can-scroll-horizontal", type bool
+ };
+ };