*/
enum PropertyRange
{
- PROPERTY_START_INDEX = Control::CONTROL_PROPERTY_END_INDEX + 1,
- PROPERTY_END_INDEX = PROPERTY_START_INDEX + 1000, ///< Reserve property indices
+ PROPERTY_START_INDEX = Control::CONTROL_PROPERTY_END_INDEX + 1, ///< @since DALi 1.1.18
+ PROPERTY_END_INDEX = PROPERTY_START_INDEX + 1000, ///< Reserve property indices, @since DALi 1.1.18
ANIMATABLE_PROPERTY_START_INDEX = ANIMATABLE_PROPERTY_REGISTRATION_START_INDEX,
ANIMATABLE_PROPERTY_END_INDEX = ANIMATABLE_PROPERTY_REGISTRATION_START_INDEX + 1000 ///< Reserve animatable property indices
// Event side properties
OVERSHOOT_EFFECT_COLOR = PROPERTY_START_INDEX, ///< Property, name "overshootEffectColor", @see SetOvershootEffectColor(), type Vector4
OVERSHOOT_ANIMATION_SPEED, ///< Property, name "overshootAnimationSpeed", @see SetOvershootAnimationSpeed(), type float
+ OVERSHOOT_ENABLED, ///< Property, name "overshootEnabled", @see SetOvershootEnabled(), type bool, @since DALi 1.1.18
// Animatable properties
SCROLL_RELATIVE_POSITION = ANIMATABLE_PROPERTY_START_INDEX, ///< Property, name "scrollRelativePosition", type Vector2