};
/**
- * @brief An enumeration of properties belonging to the ScrollView class.
+ * @brief Enumeration for the instance of properties belonging to the ScrollView class.
* @SINCE_1_0.0
*/
struct Property
{
/**
- * @brief An enumeration of properties belonging to the ScrollView class.
+ * @brief Enumeration for the instance of properties belonging to the ScrollView class.
* @SINCE_1_0.0
*/
enum
*
* A relayout will occur for the remaining actors; for example if RemoveItem(Item(2, ActorZ), 0) is called,
* the items with ID 3 or greater will be moved:
- * Initial actors: After remove:
- * ID 1 - ActorA ID 1 - ActorA
- * ID 2 - ActorB ID 2 - ActorC (previously ID 3)
- * ID 3 - ActorC ID 3 - ActorB (previously ID 4)
- * ID 4 - ActorD
+ * | Initial actors: | After remove: |
+ * |:------------------ |:-------------- |
+ * | ID 1 - ActorA | ID 1 - ActorA |
+ * | ID 2 - ActorB | ID 2 - ActorC (previously ID 3) |
+ * | ID 3 - ActorC | ID 3 - ActorB (previously ID 4) |
+ * | ID 4 - ActorD | |
* @SINCE_1_0.0
* @param[in] itemId The Item ID of the item to remove.
* @param[in] durationSeconds How long the relayout takes in seconds.