return GetImpl(*this).GetItemId(actor);
}
+void ItemView::InsertItem(Item newItem, float durationSeconds)
+{
+ GetImpl(*this).InsertItem( newItem, durationSeconds );
+}
+
+void ItemView::InsertItems(const ItemContainer& newItems, float durationSeconds)
+{
+ GetImpl(*this).InsertItems( newItems, durationSeconds );
+}
+
void ItemView::RemoveItem(unsigned int itemId, float durationSeconds)
{
- GetImpl(*this).RemoveItem(itemId, durationSeconds);
+ GetImpl(*this).RemoveItem( itemId, durationSeconds );
+}
+
+void ItemView::RemoveItems(const ItemIdContainer& itemIds, float durationSeconds)
+{
+ GetImpl(*this).RemoveItems( itemIds, durationSeconds );
+}
+
+void ItemView::ReplaceItem(Item replacementItem, float durationSeconds)
+{
+ GetImpl(*this).ReplaceItem( replacementItem, durationSeconds );
+}
+
+void ItemView::ReplaceItems(const ItemContainer& replacementItems, float durationSeconds)
+{
+ GetImpl(*this).ReplaceItems( replacementItems, durationSeconds );
}
} // namespace Toolkit