struct ItemRange
{
/**
- * @brief Create a range of item identifiers.
+ * @brief Creates a range of item identifiers.
*
* @SINCE_1_0.0
- * @param[in] beginItem The first item within the range.
- * @param[in] endItem The past-the-end item.
+ * @param[in] beginItem The first item within the range
+ * @param[in] endItem The past-the-end item
*/
ItemRange(unsigned int beginItem, unsigned int endItem)
: begin(beginItem),
* @brief Copy Constructor.
*
* @SINCE_1_0.0
- * @param[in] copy ItemRange we should copy from.
+ * @param[in] copy ItemRange we should copy from
*/
ItemRange(const ItemRange& copy)
: begin(copy.begin),
* @brief Assignment operator.
*
* @SINCE_1_0.0
- * @param[in] range The Range to assign from.
- * @return The updated range.
+ * @param[in] range The Range to assign from
+ * @return The updated range
*/
ItemRange& operator=(const ItemRange& range)
{
}
/**
- * @brief Test whether an item is within the range.
+ * @brief Tests whether an item is within the range.
*
* @SINCE_1_0.0
- * @param[in] itemId The item identifier.
- * @return True if the item is within the range.
+ * @param[in] itemId The item identifier
+ * @return true if the item is within the range
*/
bool Within(unsigned int itemId)
{
}
/**
- * @brief Create the intersection of two ranges.
+ * @brief Creates the intersection of two ranges.
*
* @SINCE_1_0.0
- * @param[in] second The second range.
- * @return The intersection.
+ * @param[in] second The second range
+ * @return The intersection
*/
ItemRange Intersection(const ItemRange& second)
{
Property::Map GetLayoutProperties();
/**
- * @brief Check if the Property has been changed.
- * @SINCE_1_2.20
- * @return whether the layout has been changed or not.if changed, return true.
- */
- bool HasLayoutChanged();
-
- /**
- * @brief Set the layout changed flag to false.
- * @SINCE_1_2.20
- */
- void ResetLayoutChangedFlag();
-
- /**
* @brief Retrieve the target size of an item in the layout.
*
* This will return the default size for the layout unless overridden by calling SetItemSize().
*/
DALI_IMPORT_API virtual float GetFlickSpeedFactor() const;
- /*
+ /**
* @brief Applies constraints defined by the layout to an actor.
*
* @param[in] actor The actor to constrain.