* page turning.
*
* Signals
- * | %Signal Name | Method |
- * |--------------------|-------------------------------|
- * | page-turn-started | @ref PageTurnStartedSignal() |
- * | page-turn-finished | @ref PageTurnFinishedSignal() |
- * | page-pan-started | @ref PagePanStartedSignal() |
- * | page-pan-finished | @ref PagePanFinishedSignal() |
+ * | %Signal Name | Method |
+ * |------------------|-------------------------------|
+ * | pageTurnStarted | @ref PageTurnStartedSignal() |
+ * | pageTurnFinished | @ref PageTurnFinishedSignal() |
+ * | pagePanStarted | @ref PagePanStartedSignal() |
+ * | pagePanFinished | @ref PagePanFinishedSignal() |
*
* @since DALi 1.1.4
*/
{
enum
{
- PAGE_SIZE = PROPERTY_START_INDEX, ///< name "page-size", type Vector2
- CURRENT_PAGE_ID, ///< name "current-page-id", type Integer
+ PAGE_SIZE = PROPERTY_START_INDEX, ///< name "pageSize", type Vector2
+ CURRENT_PAGE_ID, ///< name "currentPageId", type Integer
/**
* The two values are the major&minor radius (in pixels) to form an ellipse shape.
* The top-left quarter of this ellipse is used to calculate spine normal for simulating shadow.
*/
- SPINE_SHADOW, ///< name "spine-shadow", type Vector2
+ SPINE_SHADOW, ///< name "spineShadow", type Vector2
};
};