*/
// EXTERNAL INCLUDES
-#include <dali/public-api/images/bitmap-image.h>
+#include <dali/public-api/images/buffer-image.h>
// INTERNAL INCLUDES
#include <dali-toolkit/public-api/controls/default-controls/solid-color-actor.h>
}
const unsigned int bitmapWidth = borderSize * 2 + 2;
- BitmapImage imageData = BitmapImage::New( bitmapWidth, bitmapWidth, Pixel::RGBA8888 );
+ BufferImage imageData = BufferImage::New( bitmapWidth, bitmapWidth, Pixel::RGBA8888 );
// Create the image
PixelBuffer* pixbuf = imageData.GetBuffer();
imageData.Update();
image = ImageActor::New( imageData );
- image.SetAnchorPoint( AnchorPoint::CENTER );
image.SetParentOrigin( ParentOrigin::CENTER );
if( border )