{
enum
{
- BACKGROUND_COLOR = PROPERTY_START_INDEX, ///< name "background-color", @see SetBackgroundColor, type VECTOR4
- BACKGROUND, ///< name "background", @see SetBackground, type MAP
- WIDTH_POLICY, ///< name "width-policy", @see SetSizePolicy, type STRING
- HEIGHT_POLICY, ///< name "height-policy", @see SetSizePolicy, type STRING
- MINIMUM_SIZE, ///< name "minimum-size", @see SetMinimumSize, type VECTOR3
- MAXIMUM_SIZE, ///< name "maximum-size", @see SetMaximumSize, type VECTOR3
- KEY_INPUT_FOCUS, ///< name "key-input-focus", @see SetKeyInputFocus, type BOOLEAN
+ BACKGROUND_COLOR = PROPERTY_START_INDEX, ///< name "background-color", @see SetBackgroundColor, type Vector4
+ BACKGROUND, ///< name "background", @see SetBackground, type Map
+ WIDTH_POLICY, ///< name "width-policy", @see SetSizePolicy, type std::string
+ HEIGHT_POLICY, ///< name "height-policy", @see SetSizePolicy, type std::string
+ MINIMUM_SIZE, ///< name "minimum-size", @see SetMinimumSize, type Vector3
+ MAXIMUM_SIZE, ///< name "maximum-size", @see SetMaximumSize, type Vector3
+ KEY_INPUT_FOCUS, ///< name "key-input-focus", @see SetKeyInputFocus, type bool
};
};