{
public:
- /// @name Properties
- /** @{ */
- static const Dali::Property::Index PROPERTY_BACKGROUND_COLOR; ///< name "background-color", @see SetBackgroundColor, type VECTOR4
- static const Dali::Property::Index PROPERTY_BACKGROUND; ///< name "background", @see SetBackground, type MAP
- static const Dali::Property::Index PROPERTY_WIDTH_POLICY; ///< name "width-policy", @see SetSizePolicy, type STRING
- static const Dali::Property::Index PROPERTY_HEIGHT_POLICY; ///< name "height-policy", @see SetSizePolicy, type STRING
- static const Dali::Property::Index PROPERTY_MINIMUM_SIZE; ///< name "minimum-size", @see SetMinimumSize, type VECTOR3
- static const Dali::Property::Index PROPERTY_MAXIMUM_SIZE; ///< name "maximum-size", @see SetMaximumSize, type VECTOR3
- static const Dali::Property::Index PROPERTY_KEY_INPUT_FOCUS; ///< name "key-input-focus", @see SetKeyInputFocus, type BOOLEAN
- /** @} */
+ /**
+ * @brief The start and end property ranges for control.
+ */
+ enum PropertyRange
+ {
+ PROPERTY_START_INDEX = PROPERTY_REGISTRATION_START_INDEX, ///< Start index is used by the property registration macro.
+ CONTROL_PROPERTY_START_INDEX = PROPERTY_START_INDEX, ///< Start index of Control properties.
+ CONTROL_PROPERTY_END_INDEX = CONTROL_PROPERTY_START_INDEX + 1000 ///< Reserving 1000 property indices.
+ };
+
+ /**
+ * @brief An enumeration of properties belonging to the Control class.
+ */
+ struct Property
+ {
+ enum
+ {
+ STYLE_NAME = PROPERTY_START_INDEX, ///< name "style-name", @see SetStyleName, type std::string
+ BACKGROUND_COLOR, ///< name "background-color", @see SetBackgroundColor, type Vector4
+ BACKGROUND, ///< name "background", @see SetBackground, type Map
+ WIDTH_POLICY, ///< name "width-policy", @see SetSizePolicy, type std::string
+ HEIGHT_POLICY, ///< name "height-policy", @see SetSizePolicy, type std::string
+ MINIMUM_SIZE, ///< name "minimum-size", @see SetMinimumSize, type Vector3
+ MAXIMUM_SIZE, ///< name "maximum-size", @see SetMaximumSize, type Vector3
+ KEY_INPUT_FOCUS, ///< name "key-input-focus", @see SetKeyInputFocus, type bool
+ };
+ };
/**
* @brief Describes how a control could be resized.
// Background
/**
+ * @brief Sets the name of the style to be applied to the control.
+ *
+ * @param[in] styleName A string matching a style described in a stylesheet.
+ */
+ void SetStyleName( const std::string& styleName );
+
+ /**
+ * @brief Retrieves the name of the style to be applied to the control (if any).
+ *
+ * @return A string matching a style or an empty string.
+ */
+ const std::string& GetStyleName() const;
+
+ // Background
+
+ /**
* @brief Sets the background color of the control.
*
* @param[in] color The required background color of the control