return GetImplementation().KeyEventSignal();
}
+Control::KeyInputFocusSignalType& Control::KeyInputFocusGainedSignal()
+{
+ return GetImplementation().KeyInputFocusGainedSignal();
+}
+
+Control::KeyInputFocusSignalType& Control::KeyInputFocusLostSignal()
+{
+ return GetImplementation().KeyInputFocusLostSignal();
+}
+
Control::Control(Internal::Control& implementation)
: CustomActor(implementation)
{