*/
bool IsKeyboardFocusGroup();
+ /// @cond internal
/**
* @brief Called by the AccessibilityManager to activate the Control.
* @SINCE_1_0.0
* @SINCE_1_0.0
*/
DALI_INTERNAL void KeyboardEnter();
+ /// @endcond
// Signals
*/
Toolkit::Control::KeyInputFocusSignalType& KeyInputFocusLostSignal();
+ /// @cond internal
/**
* @brief Called by the KeyInputFocusManager to emit key event signals.
*
* @return True if the event was consumed.
*/
DALI_INTERNAL bool EmitKeyEventSignal( const KeyEvent& event );
+ /// @endcond
protected: // For derived classes to call
* In the case of the visual being an actor or control deeming controlRenderer not required then controlRenderer should be an empty handle.
* No parenting is done during registration, this should be done by derived class.
*
- * @SINCE_1_1.46
+ * @SINCE_1_2.0
*
* @param[in] index The Property index of the visual, used to reference visual
* @param[in] placementActor The actor used to by the visual.
* @brief Erase the entry matching the given index from the list of registered visuals
* @param[in] index The Property index of the visual, used to reference visual
*
- * @SINCE_1_1.46
+ * @SINCE_1_2.0
*/
void UnregisterVisual( Property::Index index );
+ /**
+ * @brief Retrieve the visual associated with the given property index.
+ *
+ * @SINCE_1_2.2
+ *
+ * @param[in] index The Property index of the visual.
+ * @return The registered visual if exist, otherwise empty handle.
+ * @note For managing object life-cycle, do not store the returned visual as a member which increments its reference count.
+ */
+ Toolkit::Visual::Base GetVisual( Property::Index index );
+
+ /**
+ * @brief Retrieve the placement actor associated with the given index.
+ *
+ * @SINCE_1_2.2
+ *
+ * @@param[in] index The Property index of the visual.
+ * @return Then placement actor if exist, otherwise empty handle.
+ * @note For managing object life-cycle, do not store the returned placement actor as a member which increments its reference count.
+ */
+ Actor GetPlacementActor( Property::Index index );
+
/**
* @brief Emits KeyInputFocusGained signal if true else emits KeyInputFocusLost signal
*
private:
+ /// @cond internal
// Undefined
DALI_INTERNAL Control( const Control& );
DALI_INTERNAL Control& operator=( const Control& );
class Impl;
Impl* mImpl;
+ /// @endcond
};