#include <dali/public-api/events/pan-gesture.h>
#include <dali/public-api/events/pinch-gesture.h>
#include <dali/public-api/events/tap-gesture.h>
-#include <dali/public-api/object/property-index.h>
+#include <dali/public-api/object/property-index-ranges.h>
#include <dali/public-api/object/type-info.h>
// INTERNAL INCLUDES
{
public:
- // Properties
- enum
- {
- CONTROL_PROPERTY_START_INDEX = PROPERTY_REGISTRATION_START_INDEX,
- CONTROL_PROPERTY_END_INDEX = CONTROL_PROPERTY_START_INDEX + 1000 ///< Reserving 1000 property indices
- };
-
// Creation & Destruction
/**
virtual void OnInitialize();
/**
- * @brief This method is called when the control is activates.
+ * @brief This method is called when the control is activated.
*
* Derived classes should override this if they wish to be notified when they are activated.
*/
*/
virtual bool OnMouseWheelEvent(const MouseWheelEvent& event);
- /**
- * @copydoc Dali::CustomActorImpl::GetChildByAlias(const std::string& actorAlias)
- */
- virtual Actor GetChildByAlias(const std::string& actorAlias);
-
// From CustomActorImpl, derived classes should NOT override these.
/**