+ * @SINCE_1_0.0
+ * @param[in] commitedFocusableActor The commited focusable actor
+ */
+ virtual void OnKeyboardFocusChangeCommitted(Actor commitedFocusableActor);
+
+ /**
+ * @brief This method is called when the control has enter pressed on it.
+ *
+ * Derived classes should override this to perform custom actions.
+ * @SINCE_1_0.0
+ * @return true if this control supported this action
+ */
+ virtual bool OnKeyboardEnter();
+
+ /**
+ * @brief Called after a key-event is received by the actor that has had its focus set.
+ *
+ * @SINCE_1_0.0
+ * @param[in] event The Key Event
+ * @return True if the event should be consumed