#include <dali-toolkit/public-api/controls/control-impl.h>
// EXTERNAL INCLUDES
+#include <cstring> // for strcmp
+#include <limits>
#include <stack>
#include <dali/public-api/actors/image-actor.h>
#include <dali/public-api/actors/mesh-actor.h>
-#include <dali/public-api/animation/active-constraint.h>
#include <dali/public-api/animation/constraint.h>
#include <dali/public-api/animation/constraints.h>
#include <dali/public-api/geometry/mesh.h>
actor.SetPositionInheritanceMode( USE_PARENT_POSITION_PLUS_LOCAL_POSITION );
actor.SetColorMode( USE_OWN_MULTIPLY_PARENT_COLOR );
actor.SetZ( BACKGROUND_ACTOR_Z_POSITION );
- actor.SetRelayoutEnabled( true );
- actor.SetResizePolicy( FILL_TO_PARENT, ALL_DIMENSIONS );
+ actor.SetRelayoutEnabled( false );
+
+ Constraint constraint = Constraint::New<Vector3>( actor,
+ constrainingIndex,
+ EqualToConstraint() );
+ constraint.AddSource( ParentSource( Actor::Property::SIZE ) );
+ constraint.Apply();
}
} // unnamed namespace
return mImpl->mNaturalSize;
}
-float Control::CalculateChildSize( const Dali::Actor& child, Dimension dimension )
+float Control::CalculateChildSize( const Dali::Actor& child, Dimension::Type dimension )
{
// Could be overridden in derived classes.
return CalculateChildSizeBase( child, dimension );
}
-bool Control::RelayoutDependentOnChildren( Dimension dimension )
+bool Control::RelayoutDependentOnChildren( Dimension::Type dimension )
{
return RelayoutDependentOnChildrenBase( dimension );
}
{
}
-void Control::OnCalculateRelayoutSize( Dimension dimension )
+void Control::OnCalculateRelayoutSize( Dimension::Type dimension )
{
}
-void Control::OnLayoutNegotiated( float size, Dimension dimension )
+void Control::OnLayoutNegotiated( float size, Dimension::Type dimension )
{
}
}
}
-void Control::OnSetResizePolicy( ResizePolicy policy, Dimension dimension )
+void Control::OnSetResizePolicy( ResizePolicy::Type policy, Dimension::Type dimension )
{
}