if( control )
{
// if cast succeeds there is an implementation so no need to check
- Internal::GetImplementation( control ).OnAccessibilityActivated();
+ ret = Internal::GetImplementation( control ).OnAccessibilityActivated();
}
}
controlImpl.EnableGestureDetection( Gesture::LongPress );
controlImpl.GetLongPressGestureDetector().DetectedSignal().Connect( tracker, functor );
}
- else
- {
- // signalName does not match any signal
- connected = false;
- }
}
return connected;
}
OnAccessibilityActivated();
}
-void Control::OnAccessibilityActivated()
+bool Control::OnAccessibilityActivated()
{
+ return false; // Accessibility activation is not handled by default
}
bool Control::OnAccessibilityPan(PanGesture gesture)
return false; // Accessibility value change action is not handled by default
}
-Actor Control::GetNextKeyboardFocusableActor(Actor currentFocusedActor, Toolkit::Control::KeyboardFocusNavigationDirection direction, bool loopEnabled)
+Actor Control::GetNextKeyboardFocusableActor(Actor currentFocusedActor, Toolkit::Control::KeyboardFocus::Direction direction, bool loopEnabled)
{
return Actor();
}
return false; // Do not consume
}
-bool Control::OnMouseWheelEvent(const MouseWheelEvent& event)
+bool Control::OnWheelEvent(const WheelEvent& event)
{
return false; // Do not consume
}