Revert "[Tizen] Adds transition effect"
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / public-api / controls / control-impl.cpp
index b989941..62b1079 100644 (file)
@@ -758,78 +758,6 @@ float Control::GetWidthForHeight(float height)
   return GetWidthForHeightBase(height);
 }
 
-void Control::CreateTransitions(Dali::Animation& animation, Dali::Toolkit::Control source, AlphaFunction alphaFunction, TimePeriod timePeriod)
-{
-  if(animation)
-  {
-    MakeVisualTransition(animation, source, Toolkit::Control::Property::BACKGROUND, alphaFunction, timePeriod);
-    MakeVisualTransition(animation, source, Toolkit::DevelControl::Property::SHADOW, alphaFunction, timePeriod);
-  }
-}
-
-void Control::SetTransparent(bool transparent)
-{
-  CustomActorImpl::SetTransparent(transparent);
-}
-
-bool Control::GetTransparent() const
-{
-  return CustomActorImpl::GetTransparent();
-}
-
-void Control::MakeVisualTransition(Dali::Animation& animation, Dali::Toolkit::Control source, Dali::Property::Index index, AlphaFunction alphaFunction, TimePeriod timePeriod)
-{
-  Dali::Toolkit::Control sourceHandle      = Dali::Toolkit::Control::DownCast(source);
-  Property::Map          sourceMap         = sourceHandle.GetProperty<Property::Map>(index);
-  Dali::Toolkit::Control destinationHandle = Toolkit::Control(GetOwner());
-  Property::Map          destinationMap    = destinationHandle.GetProperty<Property::Map>(index);
-
-  Internal::Control::Impl& controlDataImpl = Internal::Control::Impl::Get(*this);
-  Vector4                  mixColor(1.0f, 1.0f, 1.0f, 1.0f);
-  Vector4                  cornerRadius(0.0f, 0.0f, 0.0f, 0.0f);
-
-  if(!destinationMap.Empty())
-  {
-    mixColor     = destinationMap.Find(Dali::Toolkit::Visual::Property::MIX_COLOR)->Get<Vector4>();
-    cornerRadius = destinationMap.Find(Toolkit::DevelVisual::Property::CORNER_RADIUS)->Get<Vector4>();
-
-    if(sourceMap.Empty())
-    {
-      sourceMap.Insert(Toolkit::Visual::Property::TYPE, Toolkit::Visual::COLOR);
-      sourceMap.Insert(Dali::Toolkit::Visual::Property::MIX_COLOR, Color::TRANSPARENT);
-      sourceMap.Insert(Toolkit::DevelVisual::Property::CORNER_RADIUS, cornerRadius);
-    }
-
-    Vector4 sourceMixColor     = sourceMap.Find(Dali::Toolkit::Visual::Property::MIX_COLOR)->Get<Vector4>();
-    Vector4 sourceCornerRadius = sourceMap.Find(Toolkit::DevelVisual::Property::CORNER_RADIUS)->Get<Vector4>();
-
-    if(Vector3(sourceMixColor) != Vector3(mixColor))
-    {
-      Dali::KeyFrames keyframes = Dali::KeyFrames::New();
-      keyframes.Add(0.0f, Vector3(sourceMixColor));
-      keyframes.Add(1.0f, Vector3(mixColor));
-      animation.AnimateBetween(controlDataImpl.GetVisualProperty(index, Dali::Toolkit::Visual::Property::MIX_COLOR), keyframes, alphaFunction, timePeriod);
-    }
-
-    if(std::abs(sourceMixColor.a - mixColor.a) > Math::MACHINE_EPSILON_1)
-    {
-      Dali::KeyFrames keyframes = Dali::KeyFrames::New();
-      keyframes.Add(0.0f, sourceMixColor.a);
-      keyframes.Add(1.0f, mixColor.a);
-      animation.AnimateBetween(controlDataImpl.GetVisualProperty(index, Dali::Toolkit::Visual::Property::OPACITY), keyframes, alphaFunction, timePeriod);
-    }
-
-    if(sourceCornerRadius != cornerRadius)
-    {
-      Dali::KeyFrames keyframes = Dali::KeyFrames::New();
-      keyframes.Add(0.0f, sourceCornerRadius);
-      keyframes.Add(1.0f, cornerRadius);
-      // TODO: check corner radius policy
-      animation.AnimateBetween(controlDataImpl.GetVisualProperty(index, Dali::Toolkit::DevelVisual::Property::CORNER_RADIUS), keyframes, alphaFunction, timePeriod);
-    }
-  }
-}
-
 bool Control::RelayoutDependentOnChildren(Dimension::Type dimension)
 {
   return RelayoutDependentOnChildrenBase(dimension);