SetBackground( map );
}
-Vector4 Control::GetBackgroundColor() const
-{
- return mImpl->mBackgroundColor;
-}
-
void Control::SetBackground( const Property::Map& map )
{
Toolkit::Visual::Base visual = Toolkit::VisualFactory::Get().CreateVisual( map );
}
}
-void Control::SetBackgroundImage( Image image )
+void Control::ClearBackground()
{
- Toolkit::Visual::Base visual = Toolkit::VisualFactory::Get().CreateVisual( image );
+ mImpl->UnregisterVisual( Toolkit::Control::Property::BACKGROUND );
+ mImpl->mBackgroundColor = Color::TRANSPARENT;
+
+ // Trigger a size negotiation request that may be needed when unregistering a visual.
+ RelayoutRequest();
+}
+
+void Control::SetShadow( const Property::Map& map )
+{
+ Toolkit::Visual::Base visual = Toolkit::VisualFactory::Get().CreateVisual( map );
+ visual.SetName("shadow");
+
if( visual )
{
- mImpl->RegisterVisual( Toolkit::Control::Property::BACKGROUND, visual, DepthIndex::BACKGROUND );
+ mImpl->RegisterVisual( Toolkit::DevelControl::Property::SHADOW, visual, DepthIndex::BACKGROUND_EFFECT );
+
+ RelayoutRequest();
}
}
-void Control::ClearBackground()
+void Control::ClearShadow()
{
- mImpl->UnregisterVisual( Toolkit::Control::Property::BACKGROUND );
- mImpl->mBackgroundColor = Color::TRANSPARENT;
+ mImpl->UnregisterVisual( Toolkit::DevelControl::Property::SHADOW );
// Trigger a size negotiation request that may be needed when unregistering a visual.
RelayoutRequest();
}
+
void Control::EnableGestureDetection(Gesture::Type type)
{
if ( (type & Gesture::Pinch) && !mImpl->mPinchGestureDetector )