namespace Dali
{
-
namespace Toolkit
{
-
RadioButton::RadioButton()
- : Button()
+: Button()
{
}
-RadioButton::RadioButton( Internal::RadioButton& implementation )
- : Button( implementation )
+RadioButton::RadioButton(Internal::RadioButton& implementation)
+: Button(implementation)
{
}
-RadioButton::RadioButton( const RadioButton& radioButton ) = default;
+RadioButton::RadioButton(const RadioButton& radioButton) = default;
-RadioButton::RadioButton( RadioButton&& rhs ) = default;
+RadioButton::RadioButton(RadioButton&& rhs) noexcept = default;
-RadioButton& RadioButton::operator=( const RadioButton& radioButton ) = default;
+RadioButton& RadioButton::operator=(const RadioButton& radioButton) = default;
-RadioButton& RadioButton::operator=( RadioButton&& rhs ) = default;
+RadioButton& RadioButton::operator=(RadioButton&& rhs) noexcept = default;
-RadioButton::RadioButton( Dali::Internal::CustomActor* internal )
- : Button( internal )
+RadioButton::RadioButton(Dali::Internal::CustomActor* internal)
+: Button(internal)
{
- VerifyCustomActorPointer<Internal::RadioButton>( internal );
+ VerifyCustomActorPointer<Internal::RadioButton>(internal);
}
RadioButton::~RadioButton()
return Internal::RadioButton::New();
}
-RadioButton RadioButton::New( const std::string& label )
+RadioButton RadioButton::New(const std::string& label)
{
RadioButton radioButton = Internal::RadioButton::New();
- radioButton.SetProperty( Toolkit::Button::Property::LABEL, label );
+ radioButton.SetProperty(Toolkit::Button::Property::LABEL, label);
return radioButton;
}
-RadioButton RadioButton::DownCast( BaseHandle handle )
+RadioButton RadioButton::DownCast(BaseHandle handle)
{
- return Control::DownCast<RadioButton, Internal::RadioButton>( handle );
+ return Control::DownCast<RadioButton, Internal::RadioButton>(handle);
}
} // namespace Toolkit