[dali_1.2.19] Merge branch 'devel/master'
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / public-api / controls / buttons / push-button.h
index 4beab96..f0d2e29 100644 (file)
@@ -46,6 +46,42 @@ class PushButton;
  * By default a PushButton emits a Button::PressedSignal() signal when the button is pressed, a Button::ClickedSignal() signal when it's clicked
  * and a Button::ReleasedSignal() signal when it's released or having pressed it, the touch point leaves the boundary of the button.
  *
+ * Usage example: -
+ *
+ * @code
+ * // in Creating a DALi Application
+ * void HelloWorldExample::Create( Application& application )
+ * {
+ *   PushButton button = PushButton::New();
+ *   button.SetParentOrigin( ParentOrigin::CENTER );
+ *   button.SetLabelText( "Press" );
+ *   Stage::GetCurrent().Add( button );
+ *
+ *   // Connect to button signals emitted by the button
+ *   button.ClickedSignal().Connect( this, &HelloWorldExample::OnButtonClicked );
+ *   button.PressedSignal().Connect( this, &HelloWorldExample::OnButtonPressed );
+ *   button.ReleasedSignal().Connect( this, &HelloWorldExample::OnButtonReleased );
+ * }
+ *
+ * bool HelloWorldExample::OnButtonClicked( Button button )
+ * {
+ *   // Do something when the button is clicked
+ *   return true;
+ * }
+ *
+ * bool HelloWorldExample::OnButtonPressed( Button button )
+ * {
+ *   // Do something when the button is pressed
+ *   return true;
+ * }
+ *
+ * bool HelloWorldExample::OnButtonReleased( Button button )
+ * {
+ *   // Do something when the button is released
+ *   return true;
+ * }
+ * @endcode
+ *
  * See Button for more detail on signals and modifying appearance via properties.
  * @SINCE_1_0.0
  */
@@ -69,11 +105,15 @@ public:
    */
   struct Property
   {
+    /**
+     * @brief An enumeration of properties belonging to the PushButton class.
+     * @SINCE_1_0.0
+     */
     enum
     {
-      UNSELECTED_ICON = PROPERTY_START_INDEX, ///< Property, name "unselectedIcon",  type std::string @SINCE_1_0.0
-      SELECTED_ICON,                          ///< Property, name "selectedIcon",    type std::string @SINCE_1_0.0
-      ICON_ALIGNMENT,                         ///< Property, name "iconAlignment",   type std::string @SINCE_1_0.0
+      UNSELECTED_ICON = PROPERTY_START_INDEX, ///< Property, name "unselectedIcon",  type std::string @SINCE_1_0.0 @DEPRECATED_1_2.XX Button::Property::UNSELECTED_VISUAL
+      SELECTED_ICON,                          ///< Property, name "selectedIcon",    type std::string @SINCE_1_0.0 @DEPRECATED_1_2.XX Button::Property::SELECTED_VISUAL
+      ICON_ALIGNMENT,                         ///< Property, name "iconAlignment",   type std::string @SINCE_1_0.0 @DEPRECATED_1_2.XX Use Button::Property::LABEL_RELATIVE_ALIGNMENT
       LABEL_PADDING,                          ///< Property, name "labelPadding",    type Vector4 @SINCE_1_0.0
       ICON_PADDING,                           ///< Property, name "iconPadding",     type Vector4 @SINCE_1_0.0
     };
@@ -92,12 +132,15 @@ public:
   /**
    * @brief Copy constructor.
    * @SINCE_1_0.0
+   * @param[in] pushButton Handle to an object
    */
   PushButton( const PushButton& pushButton );
 
   /**
    * @brief Assignment operator.
    * @SINCE_1_0.0
+   * @param[in] pushButton Handle to an object
+   * @return A reference to this
    */
   PushButton& operator=( const PushButton& pushButton );
 
@@ -129,7 +172,7 @@ public:
    */
   static PushButton DownCast( BaseHandle handle );
 
-
+  ///////////////////////////////////////////////////////////////////////////
   // Deprecated API
 
   using Button::SetButtonImage;
@@ -142,7 +185,7 @@ public:
    * @SINCE_1_0.0
    * @param[in] image The Actor to use.
    */
-  void SetButtonImage( Actor image );
+  void SetButtonImage( Actor image ) DALI_DEPRECATED_API;
 
   using Button::SetBackgroundImage;
 
@@ -154,7 +197,7 @@ public:
    * @SINCE_1_0.0
    * @param[in] image The Actor to use.
    */
-  void SetBackgroundImage( Actor image );
+  void SetBackgroundImage( Actor image ) DALI_DEPRECATED_API;
 
   using Button::SetSelectedImage;
 
@@ -166,7 +209,7 @@ public:
    * @SINCE_1_0.0
    * @param[in] image The Actor to use.
    */
-  void SetSelectedImage( Actor image );
+  void SetSelectedImage( Actor image ) DALI_DEPRECATED_API;
 
   using Button::SetSelectedBackgroundImage;
 
@@ -178,7 +221,7 @@ public:
    * @SINCE_1_0.0
    * @param[in] image The Actor to use.
    */
-  void SetSelectedBackgroundImage( Actor image );
+  void SetSelectedBackgroundImage( Actor image ) DALI_DEPRECATED_API;
 
   using Button::SetDisabledBackgroundImage;
 
@@ -190,7 +233,7 @@ public:
    * @SINCE_1_0.0
    * @param[in] image The Actor to use.
    */
-  void SetDisabledBackgroundImage( Actor image );
+  void SetDisabledBackgroundImage( Actor image ) DALI_DEPRECATED_API;
 
   using Button::SetDisabledImage;
 
@@ -202,7 +245,7 @@ public:
    * @SINCE_1_0.0
    * @param[in] image The Actor to use.
    */
-  void SetDisabledImage( Actor image );
+  void SetDisabledImage( Actor image ) DALI_DEPRECATED_API;
 
   using Button::SetDisabledSelectedImage;
 
@@ -214,7 +257,7 @@ public:
    * @SINCE_1_0.0
    * @param[in] image The Actor to use.
    */
-  void SetDisabledSelectedImage( Actor image );
+  void SetDisabledSelectedImage( Actor image ) DALI_DEPRECATED_API;
 
 
 public: // Not intended for application developers