namespace Toolkit
{
+const char* const Button::SIGNAL_PRESSED = "pressed";
+const char* const Button::SIGNAL_RELEASED = "released";
const char* const Button::SIGNAL_CLICKED = "clicked";
const char* const Button::SIGNAL_STATE_CHANGED = "state-changed";
+const char* const Button::ACTION_BUTTON_CLICK = "button-click";
+
Button::Button()
{}
return Dali::Toolkit::GetImplementation( *this ).IsDisabled();
}
+void Button::SetAutoRepeating( bool autoRepeating )
+{
+ Dali::Toolkit::GetImplementation( *this ).SetAutoRepeating( autoRepeating );
+}
+
+bool Button::IsAutoRepeating() const
+{
+ return Dali::Toolkit::GetImplementation( *this ).IsAutoRepeating();
+}
+
+void Button::SetInitialAutoRepeatingDelay( float initialAutoRepeatingDelay )
+{
+ Dali::Toolkit::GetImplementation( *this ).SetInitialAutoRepeatingDelay( initialAutoRepeatingDelay );
+}
+
+float Button::GetInitialAutoRepeatingDelay() const
+{
+ return Dali::Toolkit::GetImplementation( *this ).GetInitialAutoRepeatingDelay();
+}
+
+void Button::SetNextAutoRepeatingDelay( float nextAutoRepeatingDelay )
+{
+ Dali::Toolkit::GetImplementation( *this ).SetNextAutoRepeatingDelay( nextAutoRepeatingDelay );
+}
+
+float Button::GetNextAutoRepeatingDelay() const
+{
+ return Dali::Toolkit::GetImplementation( *this ).GetNextAutoRepeatingDelay();
+}
+
+void Button::SetTogglableButton( bool togglable )
+{
+ Dali::Toolkit::GetImplementation( *this ).SetTogglableButton( togglable );
+}
+
+bool Button::IsTogglableButton() const
+{
+ return Dali::Toolkit::GetImplementation( *this ).IsTogglableButton();
+}
+
+void Button::SetSelected( bool selected )
+{
+ Dali::Toolkit::GetImplementation( *this ).SetSelected( selected );
+}
+
+bool Button::IsSelected() const
+{
+ return Dali::Toolkit::GetImplementation( *this ).IsSelected();
+}
+
void Button::SetAnimationTime( float animationTime )
{
Dali::Toolkit::GetImplementation( *this ).SetAnimationTime( animationTime );
return Dali::Toolkit::GetImplementation( *this ).GetAnimationTime();
}
-Button::ClickedSignalType& Button::ClickedSignal()
+void Button::SetLabel( const std::string& label )
+{
+ Dali::Toolkit::GetImplementation( *this ).SetLabel( label );
+}
+
+void Button::SetLabel( Actor label )
+{
+ Dali::Toolkit::GetImplementation( *this ).SetLabel( label );
+}
+
+Actor Button::GetLabel() const
+{
+ return Dali::Toolkit::GetImplementation( *this ).GetLabel();
+}
+
+Button::ButtonSignalType& Button::PressedSignal()
+{
+ return Dali::Toolkit::GetImplementation( *this ).PressedSignal();
+}
+
+Button::ButtonSignalType& Button::ReleasedSignal()
+{
+ return Dali::Toolkit::GetImplementation( *this ).ReleasedSignal();
+}
+
+Button::ButtonSignalType& Button::ClickedSignal()
{
return Dali::Toolkit::GetImplementation( *this ).ClickedSignal();
}
-Button::StateChangedSignalType& Button::StateChangedSignal()
+Button::ButtonSignalType& Button::StateChangedSignal()
{
return Dali::Toolkit::GetImplementation( *this ).StateChangedSignal();
}