return GetImpl(*this).CreateAnimation( animationName, map );
}
+Animation Builder::CreateAnimation( const std::string& animationName, Dali::Actor sourceActor )
+{
+ return GetImpl(*this).CreateAnimation( animationName, sourceActor );
+}
+
+Animation Builder::CreateAnimation( const std::string& animationName, const PropertyValueMap& map, Dali::Actor sourceActor )
+{
+ return GetImpl(*this).CreateAnimation( animationName, map, sourceActor );
+}
+
BaseHandle Builder::CreateFromStyle( const std::string& styleName )
{
return GetImpl(*this).CreateFromStyle( styleName );